Greg Rendek
 
Greg is a self-taught software developer and graphic designer who designed and developed Blitzfish for the iOS platform over the course of 3 years.  He spent the first 2 years learning Objective-C and the Cocos2D game engine; the last year was spent putting it all together in Xcode.  When he's not developing apps, he's usually brewing beer, gardening, or learning new things.
What is Blitzfish?
 
Get ready for Blitzfish, the next iOS game you won't be able to put down!
 
Play as Trevor the Trumpetfish (guiding him with tilt controls) on an adventure blitzing far across the ocean, shooting urchins at enemies, grabbing turbos, activating shields, and collecting sand dollars along the way!
 
Featuring:
- a stunningly vibrant world
- SHARK MODE, CANNONS, TURBOS, and SHIELDS to help you get farther
- jellyfish, swordfish, and anemone fish
- draggable SEA MINES to help clear the way
 
How to play:
Tilt left or right to move Trevor up or down, tap the urchin to fire!
 





Who is behind this madness!?